An alley-oop in basketball is an offensive play in which one player throws the ball near the basket to a teammate who jumps, catches the ball in mid air and puts it in the hoop before touching the ground. The alley-oop combines elements of teamwork, pinpoint passing, timing and finishing.
Normally, an alley-oop involves having a player other than the dunker throw the ball into mid-air. The play can be difficult to execute during a game because it requires unspoken communication between the passer and the recipient of the pass. A player charging toward the basket may point upward, signaling that he is ready to receive an alley-oop. The passer must be able to anticipate the recipient's movement toward the basket and then time the pass appropriately.
On occasion, the passer will throw the alley-oop off the backboard to a trailing recipient for the dunk. This is often a more difficult alley-oop to complete, and it tends to occur outside of officially-sanctioned basketball games, in which the downside of a missed dunk is lower. The move is often used in slam-dunk contests. For example, at the 2005 NBA Slam Dunk Contest, Steve Nash used the Association football move of a header to place the ball in the air near the rim for teammate Amar'e Stoudemire to catch and jam.
Rarely, the dunker himself will throw the ball, often bouncing it off the floor or backboard. During the flow of a normal game, this is difficult to accomplish without either committing a traveling violation, or simply creating the needless risk of a turnover.
An alley-oop is often combined with other tricks, such as a tomahawk or a 360° spin. Many halftime shows feature trick slam dunks, which involve spins, flips and alley-oops.
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This article uses material from the Wikipedia articles "Basketball" and "Alley-oop", which is released under the Creative Commons Attribution-Share-Alike License 3.0.
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