Stories Preschool Presents
The history of the world describes the history of humanity as determined by the study of archaeological and written records. Ancient recorded history begins with the invention of writing. However, the roots of civilization reach back to the earliest introduction of primitive technology and culture.





Rules and Play



The game is played between two teams of whom eleven are permitted to be on the pitch at any one time. The remaining players may be substituted in any combination. There is an unlimited amount of times a team can sub in and out. Substitutions are permitted at any point in the game, apart from between the award and end of a penalty corner; two exceptions to this rule is for injury or suspension of the defending goalkeeper, which is not allowed when playing with a field keep, or a player can exit the field, but you must wait until after the inserter touches the ball to put somebody back in.

Players are permitted to play the ball with the flat of the 'face side' and with the edges of the head and handle of the field hockey stick with the exception that, for reasons of safety, the ball may not be struck 'hard' with a forehand edge stroke, because of the difficulty of controlling the height and direction of the ball from that stroke.

The flat side is always on the "natural" side for a right-handed person swinging the stick at the ball from right to left. Left-handed sticks are rare, but available; however they are pointless as the rules forbid their use in a game. To make a strike at the ball with a left-to-right swing the player must present the flat of the 'face' of the stick to the ball by 'reversing' the stick head, i.e. by turning the handle through approximately 180° (while a reverse edge hit would turn the stick head through approximately 90° from the position of an upright forehand stroke with the 'face' of the stick head).

Edge hitting of the ball underwent a two-year "experimental period", twice the usual length of an "experimental trial" and is still a matter of some controversy within the game. Ric Charlesworth, the former Australian coach, has been a strong critic of the unrestricted use of the reverse edge hit. The 'hard' forehand edge hit was banned after similar concerns were expressed about the ability of players to direct the ball accurately, but the reverse edge hit does appear to be more predictable and controllable than its counterpart. This type of hit is now more commonly referred to as the "forehand sweep" where the ball is hit with the flat side or "natural" side of the stick and not the rounded edge.

Other rules include; no foot-to-ball contact, no use of hands, no obstructing other players, no high back swing, and no third party. If a player is dribbling the ball and either loses control and kicks the ball or another player interferes that player is not permitted to gain control and continue dribbling. The rules do not allow the person who kicked the ball to gain advantage from the kick, so the ball will automatically be passed on to the opposing team. Conversely, if no advantage is gained from kicking the ball, play should continue. Players may not obstruct another's chance of hitting the ball in any way. No shoving/using your body/stick to prevent advancement in the other team. Penalty for this is the opposing team receives the ball and if the problem continues, the player can be carded. While a player is taking a free hit or starting a corner the back swing of their hit cannot be too high for this is considered dangerous. Finally there may not be three players touching the ball at one time. Two players from opposing teams can battle for the ball, however if another player interferes it is considered third party and the ball automatically goes to the team who only had one player involved in the third party.

 

General Play

For the purposes of the rules, all players on the team in possession of the ball are attackers, and those on the team without the ball are defenders, yet throughout the game being played you are always "defending" your goal and "attacking" the opposite goal.

The match is officiated by two field umpires. Traditionally each umpire generally controls half of the field, divided roughly diagonally. These umpires are often assisted by a technical bench including a timekeeper and record keeper.

Prior to the start of the game, a coin is tossed and the winning captain can choose a starting end or whether to start with the ball. Since 2017 the game consists of four periods of 15 minutes with a 2-minute break after every period, and a 15-minute break at half time before changing ends. At the start of each period, as well as after goals are scored, play is started with a pass from the centre of the field. All players must start in their defensive half (apart from the player making the pass), but the ball may be played in any direction along the floor. Each team starts with the ball in one half, and the team that conceded the goal has possession for the restart. Teams trade sides at halftime.

Field players may only play the ball with the face of the stick. If the back side of the stick is used, it is a penalty and the other team will get the ball back. Tackling is permitted as long as the tackler does not make contact with the attacker or the other persons stick before playing the ball (contact after the tackle may also be penalized if the tackle was made from a position where contact was inevitable). Further, the player with the ball may not deliberately use his body to push a defender out of the way.

Field players may not play the ball with their feet, but if the ball accidentally hits the feet, and the player gains no benefit from the contact, then the contact is not penalized. Although there has been a change in the wording of this rule from 1 January 2007, the current FIH umpires' briefing instructs umpires not to change the way they interpret this rule.

Obstruction typically occurs in three circumstances – when a defender comes between the player with possession and the ball in order to prevent them tackling; when a defender's stick comes between the attacker's stick and the ball or makes contact with the attacker's stick or body; and also when blocking the opposition's attempt to tackle a teammate with the ball (called third party obstruction).

When the ball passes completely over the sidelines (on the sideline is still in), it is returned to play with a sideline hit, taken by a member of the team whose players were not the last to touch the ball before crossing the sideline. The ball must be placed on the sideline, with the hit taken from as near the place the ball went out of play as possible. If it crosses the back line after last touched by an attacker, a 15 m (16 yd) hit is awarded. A 15 m hit is also awarded for offences committed by the attacking side within 15 m of the end of the pitch they are attacking.

 

Set plays

Set plays are often utilized for specific situations such as a penalty corner or free hit. For instance, many teams have penalty corner variations that they can use to beat the defensive team. The coach may have plays that sends the ball between two defenders and lets the player attack the opposing team's goal. There are no set plays unless your team has them.

Free hits

Free hits are awarded when offences are committed outside the scoring circles (the term 'free hit' is standard usage but the ball need not be hit). The ball may be hit, pushed or lifted in any direction by the team offended against. The ball can be lifted from a free hit but not by hitting, you must flick or scoop to lift from a free hit. (In previous versions of the rules, hits in the area outside the circle in open play have been permitted but lifting one direction from a free hit was prohibited). Opponents must move 5 m (5.5 yd) from the ball when a free hit is awarded. A free hit must be taken from within playing distance of the place of the offence for which it was awarded and the ball must be stationary when the free hit is taken.

As mentioned above, a 15 m hit is awarded if an attacking player commits a foul forward of that line, or if the ball passes over the back line off an attacker. These free hits are taken in-line with where the foul was committed (taking a line parallel with the sideline between where the offence was committed, or the ball went out of play). When an attacking free hit is awarded within 5 m of the circle everyone including the person taking the penalty must be five metres from the circle and everyone apart from the person taking the free hit must be five metres away from the ball. When taking an attacking free hit, the ball may not be hit straight into the circle if you are within your attacking 23 meter area (25 yard area). It must travel 5 meters before going in.

2009 experimental changes

In February 2009 the FIH introduced, as a "Mandatory Experiment" for international competition, an updated version of the free-hit rule. The changes allows a player taking a free hit to pass the ball to themselves. Importantly, this is not a "play on" situation, but to the untrained eye it may appear to be. The player must play the ball any distance in two separate motions, before continuing as if it were a play-on situation. They may raise an aerial or overhead immediately as the second action, or any other stroke permitted by the rules of field hockey. At high-school level, this is called a self pass and was adopted in Pennsylvania in 2010 as a legal technique for putting the ball in play.

Also, all players (from both teams) must be at least 5 m from any free hit awarded to the attack within the 23 m area. Additionally, no free hits to the attack are permitted within 5m of the circle, so if a free hit is awarded inside this area it must be dragged back outside this zone. The ball may not travel directly into the circle from a free hit to the attack within the 23 m area without first being touched by another player or being dribbled at least 5 m by a player making a "self-pass". These experimental rules apply to all free-hit situations, including sideline and corner hits. National associations may also choose to introduce these rules for their domestic competitions.

Attacking-free hit from quarter line

A free hit from the quarter line is awarded to the attacking team if the ball goes over the back-line after last being touched by a defender, provided they do not play it over the back-line deliberately, in which case a penalty corner is awarded. This free hit is played by the attacking team from a spot on the quarter line closest to where the ball went out of play. All the parameters of an attacking free hit within the attacking quarter of the playing surface apply.

Penalty corner

The short or penalty corner is awarded:

  1. for an offence by a defender in the circle which does not prevent the probable scoring of a goal;
  2. for an intentional offence in the circle by a defender against an opponent who does not have possession of the ball or an opportunity to play the ball;
  3. for an intentional offence by a defender outside the circle but within the 23-metre area they are defending;
  4. for intentionally playing the ball over the back line by a defender;
  5. when the ball becomes lodged in a player's clothing or equipment while in the circle they are defending.

Short corners begin with five defenders (usually including the keeper) positioned behind the back line and the ball placed at least 10 yards from the nearest goal post. All other players in the defending team must be beyond the centre line, that is not in their 'own' half of the pitch, until the ball is in play. Attacking players begin the play standing outside the scoring circle, except for one attacker who starts the corner by playing the ball from a mark 10 m either side of the goal (the circle has a 14.63 m radius). This player puts the ball into play by pushing or hitting the ball to the other attackers outside the circle; the ball must pass outside the circle and then put back into the circle before the attackers may make a shot at the goal from which a goal can be scored. FIH rules do not forbid a shot at goal before the ball leaves the circle after being 'inserted', nor is a shot at the goal from outside the circle prohibited, but a goal cannot be scored at all if the ball has not gone out of the circle and cannot be scored from a shot from outside the circle if it is not again played by an attacking player before it enters the goal.

For safety reasons, the first shot of a penalty corner must not exceed 460 mm high (the height of the "backboard" of the goal) at the point it crosses the goal line if it is hit. However, if the ball is deemed to be below backboard height, the ball can be subsequently deflected above this height by another player (defender or attacker), providing that this deflection does not lead to danger. Note that the "Slap" stroke (a sweeping motion towards the ball, where the stick is kept on or close to the ground when striking the ball) is classed as a hit, and so the first shot at goal must be below backboard height for this type of shot also.

If the first shot at goal in a short corner situation is a push, flick or scoop, in particular the drag flick (which has become popular at international and national league standards), the shot is permitted to rise above the height of the backboard, as long as the shot is not deemed dangerous to any opponent. This form of shooting was developed because it is not height restricted in the same way as the first hit shot at the goal and players with good technique are able to drag-flick with as much power as many others can hit a ball.

Penalty stroke

A penalty stroke is awarded when a defender commits a foul in the circle (accidental or otherwise) that prevents a probable goal or commits a deliberate foul in the circle or if defenders repeatedly run from the back line too early at a penalty corner. The penalty stroke is taken by a single attacker in the circle, against the goalkeeper, from a spot 6.4 m from goal. The ball is played only once at goal by the attacker using a push, flick or scoop stroke. If the shot is saved, play is restarted with a 15 m hit to the defenders. When a goal is scored, play is restarted in the normal way.

 

Scoring

The teams' object is to play the ball into their attacking circle and, from there, hit, push or flick the ball into the goal, scoring a goal. The team with more goals after 60 minutes wins the game. The playing time may be shortened, particularly when younger players are involved, or for some tournament play.

 

Tie breaking

In many competitions (such as regular club competition, or in pool games in FIH international tournaments such as the Olympics or the World Cup), a tied result stands and the overall competition standings are adjusted accordingly. Since March 2013, when tie breaking is required, the official FIH Tournament Regulations mandate to no longer have extra time and go directly into a penalty shoot-out when a classification match ends in a tie. However, many associations follow the previous procedure consisting of two periods of 7.5 minutes of "golden goal" extra time during which the game ends as soon as one team scores.

 

Rule change procedure

The FIH implemented a two-year rules cycle with the 2007–08 edition of the rules, with the intention that the rules be reviewed on a biennial basis. The 2009 rulebook was officially released in early March 2009 (effective 1 May 2009), however the FIH published the major changes in February. The current rule book is effective from 1 January 2017.

The FIH has adopted a policy of including major changes to the rules as "Mandatory Experiments", showing that they must be played at international level, but are treated as experimental and will be reviewed before the next rulebook is published and either changed, approved as permanent rules, or deleted.

  • Outline
    Field Hockey - Stories Preschool
    SPORTS WORLD

    Field Hockey

    Field hockey is a team sport of the hockey family. The game can be played on a grass field or a turf field as well as an indoor board surface. Each team plays with eleven players, including the goalie. Players use sticks to hit a round, hard, plastic ball. The teams' object is to play the ball into their attacking circle and from there, hit, push or flick the ball into the goal, scoring a goal.

    History: There is a depiction of a hockey-like game in Ancient Greece, dating to c. 510 BC. Researchers disagree over how to interpret this image.

    Field of Play: The pitch is a 91.4 m × 55 m (100.0 yd × 60.1 yd) rectangular field. At each end is a goal 2.14 m (7 ft) high and 3.66 m (12 ft) wide, as well as lines across the field 22.90 m (25 yd) from each end-line (generally referred to as the 23-metre lines or the 25-yard lines) and in the center of the field.

    Equipment: Each player carries a "stick" that normally measures between 80–95 cm (31–38"); shorter or longer sticks are available. Sticks were traditionally made of wood, but are now often made also with fibreglass, kevlar or carbon fibre composites.

    Gameplay: The game is played between two teams of whom eleven are permitted to be on the pitch at any one time. The remaining players may be substituted in any combination.

    Dangerous Played Balls: A ball that has been lifted high so that it will fall among close opponents may be deemed to be potentially dangerous and play may be stopped for that reason.

    Warnings and Suspensions: When shown a green card, the player may have to leave the field for two minutes, depending on national regulations, though at international standards the player has to leave the field for two minutes, but any further infractions will result in a yellow or red card.

    Tactics: Every player has a role depending on their relationship to the ball if the team communicates throughout the play of the game.

SPORTS

 

Field Hockey - Stories Preschool

Field Hockey

Field hockey is a team sport of the hockey family. The game can be played on a grass field or a turf field as well as an indoor board surface. Each team plays with eleven players, including the goalie. Players use sticks to hit a round, hard, plastic ball. The teams' object is to play the ball into their attacking circle and from there, hit, push or flick the ball into the goal, scoring a goal.


Field Hockey - Stories Preschool Field Hockey - Stories Preschool
Field Hockey - Stories Preschool

Stories Preschool | Building cool educational stuff for children and adults!

RESOURCES
This article uses material from the Wikipedia article "Field Hockey", which is released under the Creative Commons Attribution-Share-Alike License 3.0.

 



© Stories Preschool. All Rights Reserved.

"Building Cool Educational Stuff for children and adults!"

 

Historic Battles and War | Stories Preschool Historic Battles and War | Stories Preschool

 

 

Historic People | Stories Preschool Historic People | Stories Preschool

 

 

 

Historic Timeline | Stories Preschool Historic Timeline | Stories Preschool
Historic Legends | Stories Preschool

 

Sports World | Stories Preschool
Contact Us | Stories Preschool

 

Historic Battles and War | Stories Preschool
Historic People | Stories Preschool

 

Historic Timeline | Stories Preschool
Historic Legends | Stories Preschool

 

Sports World | Stories Preschool
Contact Us | Stories Preschool
Historic Battles and War | Stories Preschool
Historic People | Stories Preschool

 

Historic Timeline | Stories Preschool
Historic Legends | Stories Preschool

 

Sports World | Stories Preschool
Contact Us | Stories Preschool