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Baseball
Baseball | Stories Preschool

Baseball Four-Seam Fastball



A four-seam fastball, also called a rising fastball, a four-seamer, or a cross-seam fastball, is a pitch in baseball. It is a member of the fastball family of pitches and is usually the hardest fastest ball thrown by a pitcher. A few pitchers at the major league level can sometimes reach a pitch speed of up to 100 mph.

Grip and action

The four-seam fastball is designed purely for velocity; it travels to the batter's box with little or no "break" from straight-line flight—the intent being to challenge the batter's reaction time instead of fooling him with a pitch that breaks downward or to one side or the other. The ball is gripped with the index and middle fingers set on or across a line (cross-seam) of the "horseshoe" seam that faces outward, i.e., away from the pitcher's body. The thumb is placed directly underneath the ball; it rests on smooth leather with the base of the thumb overlaying a seam on the underside of the ball.

The four-seam fastball typically is thrown with a straight overhead swing of the throwing arm. The ball leaves the thumb at the top of the throwing motion as the index and middle fingers play their grip on the "top" seam to roll it down the "back" of the ball, which imparts backspin to the ball that lasts the distance of the pitch. The backspin affects the exchange of momentum between ball and surrounding air such that a lifting force called the Magnus effect offsets the downward pull of gravity on the ball; thus a hard-thrown fastball doesn't drop as much as other types of pitches and may even appear to rise as it approaches the plate. Further, backspin combined with the steady rotation of four seams in alignment with the direction of the pitch stabilizes the ball's flight-path.

A successful four-seam fastball overpowers the batter with velocity, normally zipping through the strike zone before the batter can timely commit to swing. The faster a four-seamer pitch is accurately thrown, the more effective it will be. It is very difficult for a batter to get "around on" the pitch—to quickly swing the bat around to meet the ball—because he/she must swing very early to "catch up" to the speedy pitch. One of the most dramatic and frequent tableaus in baseball is that of a frustrated batter helplessly swinging "empty" on a fastball that has already passed the hitting zone, and frequently, has already made the catcher's mitt!

Conversely, because the four-seamer doesn't break, it is quite hittable by the quick, "good-eye" batter who can "see" where the pitch will arrive. Moreover, its extreme velocity helps experienced batters to hit it extremely hard; that is, if a batter can "square up" on it, a four-seamer pitch can be readily hit for power. Further, a fastball's effectiveness decreases substantially if it is not accurately thrown, i.e., if the pitch is not under control. Due to its straight and level flight an errant fastball will not fool many batters as to its direction; thus, it elicits fewer swings and produces more walks when thrown outside the strike zone. As a pitcher's fastball loses "heat" (speed), more batters will have sufficient time to read and hit the pitch.

Pitching or throwing a fastball "comes naturally" to most athletes who throw baseballs. The fastball is typically one of the first pitches taught to young pitchers. It requires very little unnatural motion of the arm, elbow or shoulders, and the ball comes off the fingers easily when the pitch is completed as it is intended to be thrown. The fastball is the most common of pitches, as almost all pitchers throw a fastball as part of their standard repertoire.

Scientific studies have shown that the four-seam and two-seam fastballs have essentially the same flight paths and speeds, but, typically, a batter perceives a difference between them. The perceived difference is due to flicker fusion threshold, which is defined as the frequency that a flashing light appears "steady" to the human eye. For example, for a series of flashed still-pictures to appear steady, the frequency of flashing has to be at a rate greater than the flicker fusion threshold, which for humans is about 60 Hz, or 60 cycles per second.

A major league pitcher throws a baseball with a spin of around 20 rotations per second (rps). With each rotation, a four-seam fastball presents four seams crossing the vision of the batter, producing a flicker rate of 80 Hz, which results in the batter not perceiving any features on the ball and having fewer visual cues than with the two-seamer to track it. Thus, the batter often perceives the four-seam fastball as faster and higher than a two-seam fastball.

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  • Outline
    Baseball - Stories Preschool
    SPORTS WORLD

    Baseball

    Baseball is a bat-and-ball game played between two teams of nine players each who take turns batting and fielding. The batting team attempts to score runs by hitting a ball that is thrown by the pitcher with a bat swung by the batter, then running counter-clockwise around a series of four bases: first, second, third, and home plate.

    Rules and gameplay: A game is played between two teams, each comprising nine players, that take turns playing offense (batting and baserunning) and defense (pitching and fielding).

    Baseball field: A baseball field, also called a ball field or a baseball diamond, is the field upon which the game of baseball is played.

    Equipment: A rounded, solid wooden or hollow aluminum bat. Wooden bats are traditionally made from ash wood, though maple and bamboo is also sometimes used.

    Player rosters: Roster, or squad, sizes differ between different leagues and different levels of organized play. Major League Baseball teams maintain 25-player active rosters.

    Non players: In the game of baseball, the official scorer is a person appointed by the league to record the events on the field, and to send the official scoring record of the game back to the league offices.

    Distinctive elements: Baseball has certain attributes that set it apart from the other popular team sports in the countries where it has a following, including American and Canadian football, basketball, ice hockey, and soccer.

    Defensive Play: Baseball is unlike most other competitive sports in that the defense is given control of the ball.

    Offensive Play: Batting is the act of facing the opposing pitcher and trying to produce offense for one's team. A batter or hitter is a person whose turn it is to face the pitcher.

    Batting order (1-9): The batting order or batting lineup is the sequence in which the members of the offense take their turns in batting against the pitcher.

    Strategy and tactics: Many of the pre-game and in-game strategic decisions in baseball revolve around a fundamental fact: in general, right-handed batters tend to be more successful against left-handed pitchers and, to an even greater degree, left-handed batters tend to be more successful against right-handed pitchers.

  • Baseball Positions
    Baseball - Stories Preschool
    SPORTS WORLD

    Baseball Positions

    At the beginning of each half-inning, the nine players on the fielding team arrange themselves around the field. One of them, the pitcher, stands on the pitcher's mound.

    Defensive Players

    Pitcher (P): The pitcher is the player who throws the baseball from the pitcher's mound toward the catcher to begin each play, with the goal of retiring a batter, who attempts to either make contact with the pitched ball or draw a walk.

    Catcher (C): When a batter takes his/her turn to hit, the catcher crouches behind home plate, in front of the (home) umpire, and receives the ball from the pitcher.

    First Baseman (1B): First base, or 1B, is the first of four stations on a baseball diamond which must be touched in succession by a baserunner in order to score a run for that player's team.

    Second Baseman (2B): The second baseman often possesses quick hands and feet, needs the ability to get rid of the ball quickly, and must be able to make the pivot on a double play.

    Third Baseman (3B): The third baseman requires good reflexes in reacting to batted balls, as he or she is often the closest infielder (roughly 90–120 feet) to the batter.

    Shortstop (SS): The position is mostly filled by defensive specialists, so shortstops are generally relatively poor batters who bat later in the batting order, with some exceptions.

    Left Fielder (LF): Outfielders must cover large distances - speed, instincts, and quickness in reacting to the ball are key. They must be able to catch fly balls above their head and on the run.

    Center Fielder (CF): A center fielder, abbreviated CF, is the outfielder in baseball who plays defense in center field – the baseball fielding position between left field and right field.

    Right Fielder (RF): Right field is the area of the outfield to the right of a person standing at home plate and facing towards the pitcher's mound.

     

    Offensive Players

    Batter: A batter or hitter is a person whose turn it is to face the pitcher. The three main goals of batters are to become a baserunner, drive runners home, or advance runners along the bases for others to drive home.

    Runner: In general, base running is a tactical part of the game with the goal of eventually reaching home to score a run.

    Designated Hitter: The rule allows teams to have one player, known as the designated hitter (abbreviated DH), to bat in place of the pitcher.

    Pinch Hitter: Batters can be substituted at any time while the ball is dead (not in active play); the manager may use any player who has not yet entered the game as a substitute.

    Pinch Runner: The pinch runner may be faster or otherwise more skilled at base-running than the player for whom the pinch runner has been substituted.

    Lead Off: A lead or lead off is the short distance that a player stands away from their current base.

    Lead Off Hitter: Leadoff hitters must possess certain traits to be successful: they must reach base at a proficient on-base percentage rate and be able to steal bases.

    Cleanup Hitter: Cleanup hitters often have the most power on the team and are typically the team's best power hitter; their job is to "clean up the bases", hence the name.

SPORTS

 

Baseball - Stories Preschool

Baseball

Baseball is a bat-and-ball game played between two teams of nine players each who take turns batting and fielding. The batting team attempts to score runs by hitting a ball that is thrown by the pitcher with a bat swung by the batter, then running counter-clockwise around a series of four bases: first, second, third, and home plate.

Outline

Defensive Players

Offensive Players


Baseball Rules and Gameplay Series 1 Apple Books - Stories Preschool Baseball Game Progress Series 2 Apple Books - Stories Preschool Baseball Player Positions Series 3 Apple Books - Stories Preschool Baseball Pitching Techniques Series 4 Apple Books - Stories Preschool Baseball - Stories Preschool Baseball - Stories Preschool

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RESOURCES
This article uses material from the Wikipedia articles "Baseball" and "Four-seam fastball", which is released under the Creative Commons Attribution-Share-Alike License 3.0.

 



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